A few historical career highlights

Tiny Toad Games, Founder, 2021 - Current

Tiny Toad Games is my game development company here in Portland, OR. We developed Doozles for iPhone and iPad. More innovative games are in development and will be announced soon.

Bonzi Sports Software, Product Manager, 2015 - 2016

I successfully managed a team of web developers creating a proprietary online mapping system built on top of Google Maps APIs for Little League International. I was the lead designer of the mapping web service used to digitize, review and approve over 5000 league and district maps in the US. Working hand in hand with Little League senior management I developed the processes and workflows for hundreds of district volunteers and the regional staff to review and revise their maps online.

  • League Finder is now live on LittleLeague.org. Simply enter your address to find your local Little League.

  • Used Jira for Agile project management.

  • Managed a team of digital mappers using custom mapping software.

Tata Consultancy Services, Mobility Product Manager, iOS Specialist, 2010 - 2012

In 2010 I joined TCS to help start up their new Mobility division. I worked as a product owner, designing mobile enterprise software products and solutions for iOS, Android, Blackberry, Windows Phone, and WebOS. I leveraged my deep understanding of mobile technology and software to advise Fortune 500 companies on strategy. More enterprise details ...

InsanePlay, LLC, Founder, 2002 - 2020

InsanePlay builds mobile apps and games for iOS.

Mudpuppy Studios, Founder & President, 1998 to 2001

I co-founded and managed Mudpuppy Studios, a game development company. I built and managed business relationships with all our partner companies in the consumer and entertainment software markets. We specialized in developing the software for innovative smart toy products with companies including Intel and LEGO. I managed all financial, legal and contracting responsibilities at Mudpuppy, including all corporate filings, copyrights, patents and trademarks. More game dev stuff ...

ImageBuilder Software, VP, Software Engineer and Product Manager, 1989 - 1998

I led the design and development over 30 games and consumer software products for Macintosh, Windows, and NextStep. I was responsible for the workflow, scheduling, and staffing of large, multi-disciplined teams of designers, programmers, artists, animators, and musicians creating CD-ROM games. I also managed the core internal development team building our cross-platform graphics framework used by all the studio’s staff to create multimedia apps.

I also have a Bachelor of Science degree in Computer Science from Oregon State University. Go Beavs!